Aetheryte

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Aetheryte Crystals[edit | edit source]


Aetheryte-crystal.jpg

Aetheryte is the name given to massive shards of crystallized aetheric mist, precisely cut and fused to arcane machinery. While it is not known when or by whom these devices were originally constructed, their teleportational qualities have become the backbone of everyday transportation throughout the realm, with most managed and operated by individual city-states. Their existence in Eorzea seems to be what drew scores of people to settle in the hostile land in the first place.


Though the exact mechanism behind teleportation via aetheryte is still largely a mystery, one theory states that when a sentient being approaches one of the portals, the aether that makes up its body resonates with the aether of the crystals, which in turn results in a complete breakdown of the being's mass, allowing it to temporarily return to the invisible aetheric streams that course throughout the planet.


The being's soul, which cannot be broken down, then guides the particles to a predetermined destination, and upon arrival, the corresponding aetheryte receptacle reconfigures the mist back into its original form. This whole process takes only a matter of moments, allowing for nearly instant transportation to faraway destinations.


However, being broken down to the aetheric level can take its toll on one's body, and rest is often required after several consecutive jumps, especially as the distance becomes greater. As a precaution, most city-states strongly discourage over-teleporting, as it can lead to irreversible damage...


Located in towns and camps, these giant crystalline objects are most often used as the starting places of levequests, due to their accessibility. Upon approaching an aetheryte crystal, an Aetheryte option will appear. Selecting this will automatically do four things:


  • Restore all HP and MP.
  • Set the aetheryte as your home point (to where you will return when warping).
  • Register the location to your teleport list (first visit only), thereby allowing you to teleport to that aetheryte whenever you choose.
  • Give you the option to begin any levequests in your possession originating from that location.

Aetherial Gates[edit | edit source]


Aetherial-gate.jpg


Aetherial gates are permanent discharges of aether located in various places around Eorzea. While not as concentrated as aetheryte crystals, the gates can still be used to instantly restore HP and MP, and set your home point.

Aetherial Nodes[edit | edit source]


Aetherialnodee.jpg


Aetherial nodes are temporary phenomena which usually appear only after completing a levequest. They can be used to teleport instantly back to the aetheryte crystal at which a player began that quest. Only players who took part in the levequest can access the nodes, which will fade if not used promptly.

Aetheryte Locations[edit | edit source]


Aetherytes are used as a hub for guildleves in addition to restoring HP and MP. One of their primary uses however is transportation. Once a player has activated an aetheryte for the first time it is registered for future use allowing them to teleport themselves and others even if their fellow party members do not have the aetheryte registered.

La Noscea[edit | edit source]


Name Type Location Anima Cost
Limsa Lominsa Aetheryte Plaza Crystal Limsa Lominsa Upper Decks 4
Camp Bearded Rock Crystal Lower La Noscea 4
Camp Skull Valley Crystal Lower La Noscea 4
Camp Bloodshore Crystal Eastern La Noscea 4
Camp Bald Knoll Crystal
Camp Iron Lake Crystal
Cedarwood Gate Lower La Noscea
Moraby Bay Gate Lower La Noscea
South Bloodshore Gate Eastern La Noscea
Tiger Helm Island Gate
Agelyss Wise Gate
Cassiopeia Hollow Gate Cassiopeia Hollow


Thanalan[edit | edit source]


Name Type Location Anima Cost
Ul'dah Aetheryte Plaza Crystal 4
Camp Black Brush Crystal Central Thanalan


The Black Shroud[edit | edit source]


Name Type Location Anima Cost
Gridania Aetheryte Plaza Crystal 4


Coerthas[edit | edit source]


Name Type Location Anima Cost
Ishgard Aetheryte Plaza Crystal


Mor Dhona[edit | edit source]


Name Type Location Anima Cost

Source[edit | edit source]