Final Fantasy XIV: A Realm Reborn Wiki
Advertisement
Pugilist Icon Pugilist

Fisticuffs of Fury
Description
link

The path of the pugilist is one of incessant training aimed at mastering the traditional techniques of hand–to–hand combat. Though they command formidable power when unarmed, they are wont to use metal, leather, and bone weaponry to maximize their destructive potential.

Their preference for fighting at close–quarters makes negotiating distances an absolute necessity. Many among them accomplish this by using throwing weapons such as the chakram to momentarily daze their enemies while they move in for the kill.

Weapon of Choice

Many are known to be proficient with throwing implements such as the chakram. Hurling them with massive force, the pugilist then deftly negotiates the distance to his foe to deal his devastating strikes.

Actions
  Name Rank Description
No Icon Light Strike 1 Attack with your hand-to-hand weapon, dealing blunt damage. Increases physical defense and evasion.
No Icon Heavy Strike 1 Attack with your hand-to-hand weapon, dealing blunt damage.
No Icon Concussive Blow 2 Beat an enemy about the head and face, dealing blunt damage and reducing the target's accuracy. Effect may stack up to three times.
No Icon Haymaker 4 Create an opening and deliver a massive blow, dealing blunt damage. Can only be executed after evading an attack.
No Icon Second Wind 6 The thrill of battle exhilarates you, restoring HP.
No Icon Seismic Shock 8 Cause violent tremors, dealing earth damage to enemies in line with you and the target. Does not affect flying targets.
No Icon Taunt 10 Whistle jeeringly, increasing enmity and temporarily focusing the target's attacks on you.
No Icon Featherfoot 12 Tread lightly, increasing evasion. Effect fades after evading an attack.
No Icon Jarring Strike 14 Strike an enemy's joints, dealing blunt damage and stunning the target. Increases enmity. Can only be executed after evading an attack.
No Icon Blindside 16 Flank an enemy, increasing the power of your next attack from behind.
No Icon Victimize 18 Exploit an enemy's weakness, dealing piercing damage and increasing your critical hit rate for each enfeebling effect on the target.
No Icon Pummel 20 Attack with your hand-to-hand weapon, dealing blunt damage and increasing TP.
No Icon Presence of Mind 20 Spiritually enhance your powers of perception, increasing evasion against non-frontal attacks.
No Icon Concussive Blow II 22 Beat an enemy about the head and face, dealing blunt damage and reducing target's accuracy.
No Icon Aura Pulse 24 Emit a burst of energy, dealing blunt damage to nearby enemies. Attack power increased against flying targets.
No Icon Discerning Eye 26 Observe an enemy's attack Patterns, increasing your attack power in proportion to the amount of damage you sustain.
No Icon Seismic Shock II 28 Cause violent tremors, dealing earth damage in a line with you and the target. Does not affect flying targets.
No Icon Accomplice 30 Conspire with an ally, reducing their enmity and increasing your own.
No Icon Haymaker II 32 Create an opening and deliver a massive blow, dealing blunt damage. Can only be executed after evading an attack.
No Icon Pounce 34 Lunge at an unsuspecting enemy, dealing blunt damage. Renders the target unconscious when executed from behind.
No Icon Second Wind II 36 The thrill of battle exhilarates you, restoring HP.
No Icon Jarring Strike II 38 Strike an enemy's joints, dealing blunt damage and stunning the target. Increases enmity. Can only be executed after evading an attack.
No Icon Flurry 40 Deliver a threefold attack with your hand-to-hand weapon, dealing blunt damage. Can only be executed after landing Heavy Strike or Flurry.
No Icon Taunt II 40 Whistle jeeringly, increasing enmity and temporarily focusing the target's attacks on you.
No Icon Featherfoot II 42 Tread lightly, increasing evasion. Effect fades after evading an attack.
No Icon Follow Through 44 Deliver a unconventional blow, increasing attack power by ??? and dealing damage from the opposite direction.
No Icon Blindside II 46 Flank an enemy, increasing the power of your next attack from behind.
No Icon Victimize II 48 Exploit an enemy's weakness, dealing piercing damage and increasing your critical hit rate for each enfeebling effect on the target.
No Icon Asuran Fists 50 Strike at an enemy's very core, delivering eightfold blunt damage. Target's defense is reduced by ??% when executed from the front, and can only be executed while in optimal defensive stance.
Notes
FFXIV Core's Pugilist Forum
Advertisement