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Revision as of 17:20, 23 May 2019
Bronze Labrys | ||||
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Marauder's Arm | ||||
| ||||
ITEM LEVEL 8 | ||||
MRD WAR | ||||
Lv. 8 | ||||
Bonuses | ||||
Strength +2 | ||||
Crafting & Repairs | ||||
Repair Level | Blacksmith Lv. 1 | |||
Materials | Grade 1 Dark Matter | |||
Projectable: Yes | ||||
Sells for 9 ( 10) |
Usage
{{Item infobox | name = | image = | rarity = | type = | dyecolor = | slot = | stack = | pdamage = | mdamage = | autoattack = | delay = | recast = | defense = | mdefense = | blockstr = | blockrate = | ilevel = | class = | level = | gender = | conditions = | primaryattr = | secondaryattr = | strength = | vitality = | dexterity = | intelligence = | parry = | mind = | accuracy = | crit = | directhit = | tenacity = | fire = | ice = | wind = | earth = | lightning = | water = | determination = | skillspeed = | spellspeed = | craftsmanship = | control = | cp = | gathering = | perception = | gp = | materia = | effects = | areduction = | base = | catalyst = | desc = | repair = | material = | meld = | areduction = | extractable = | projectable = | desynth = | dyeable = | crafting = | ccatalyst = | unique = | untradeable = | value = | hqvalue = | market = }}
Parameters
- name
- Name of the item. Defaults to
{{PAGENAME}}
. - image
- Image of the item. Format: xxxxx.png Auto sizes to 64px in width.
- rarity
- The rarity of the item. Controls the infobox title coloring.
- type
- Type of item.
- dyecolor
- The color of the dye. Use transparent to show the circle with no fill.
- slot
- The slot the item is equipped to.
- stack
- The max number of items in a stack.
- pdamage
- The physical damage the item deals.
- mdamage
- The magic damage the item deals.
- autoattack
- The auto-attack value of the item.
- delay
- The delay in attacks.
- recast
- The time before an item can be used again.
- defense
- The amount of defense the gear provides.
- mdefense
- The amount of magic defense the gear provides.
- blockstr
- The block strength of the shield.
- blockrate
- The block rate of the shield.
- ilevel
- The item level of the item.
- class
- The class/job that can use the item.
- level
- The level requirement to use or equip the item.
- gender
- The gender that can use the item.
- conditions
- Any conditions to wearing the item.
- bonus attributes
- Enter the parameter and value for the appropriate attributes.
- materia
- The number of materia slots available on the item.
- effects
- Effects of using the item.
- areduction
- Aetherial reduction of the item.
- base
- Base item requirements for the materia.
- catalyst
- Catalyst requirements for the materia.
- desc
- Description of the item.
- repair
- The discipline and skill level needed to repair the item.
- material
- The materials needed to repair the item.
- meld
- The discipline and skill level needed to materia meld the item.
- areduction
- Aetherial reduction.
- extractable
- If the item is extractable, enter Yes. Formerly
convertible
. - projectable
- If the item is projectable, enter Yes.
- desynth
- If the item is desynthesizable, enter Yes.
- dyeable
- If the item is dyeable, enter Yes.
- crafting
- If the item is a crafting material, enter Yes.
- ccatalyst
- If the item is a crafting catalyst, enter Yes.
- unique
- If the item is unique, enter Yes.
- untradeable
- If the item is untradeable, enter Yes.
- value
- How many gil the item can be sold for. If no value is entered, Unsellable is displayed.
- hqvalue
- How many gil the high quality item can be sold for.
- market
- If the item is market prohibited, enter Yes.
The above documentation is transcluded from Template:Item infobox/doc. (edit | history)